Halo Fountain + Sylvan Awakening
Mana needed: {2}{G}{W}{W}{W}{W}{W}
GW identity
Commander legal
The 2 combo pieces
What must be in place
You control at least fifteen lands and/or tapped creatures.
How to execute it
- Cast Sylvan Awakening for {2}{G}, causing all lands you control to become 2/2 creatures with reach, indestructible, and haste in addition to their other types until your next turn.
- Activate an untapped land you control by tapping it, adding at least {1}.
- Repeat step 2 until you control fifteen tapped creatures.
- Activate Halo Fountain by paying {W}{W}{W}{W}{W}, tapping it, and untapping fifteen creatures you control, causing you to win the game.
What the combo produces
- Win the game