Archaeomancer + Mystic Reflection + Spore Swarm + Time Warp
Mana needed: {7}{U}{U}{U}{G} each turn
GU identity
Commander legal
The 4 combo pieces
What must be in place
{1} fewer mana required on the first turn if Mystic Reflection was foretold.
How to execute it
- Cast Time Warp by paying {3}{U}{U}, granting you an extra turn after this one.
- Cast Mystic Reflection by paying {1}{U}, causing the next creatures or planeswalkers to enter the battlefield this turn to enter as copies of Archaeomancer.
- Cast Spore Swarm by paying {3}{G}, creating three token copies of Archaeomancer.
- Each of the Archaeomancer's ETBs trigger, returning Mystic Reflection, Time Warp, and Spore Swarm to your hand.
- Repeat.
What the combo produces
- Infinite turns
- Lock