Faeburrow Elder + Scuttlemutt + Seedcradle Witch

GW identity

Commander legal

The 3 combo pieces

What must be in place

Scuttlemutt and Faeburrow Elder do not have summoning sickness.

How to execute it

  1. Activate Scuttlemutt's second ability by tapping it, making any creature you control all colors until end of turn.
  2. Activate Faeburrow Elder by tapping it, adding {W}{U}{B}{R}{G}.
  3. Activate Seedcradle Witch by paying {2}{W}{G}, giving Faeburrow Elder +3/+3 until end of turn and untapping it.
  4. Repeat from step 2.

What the combo produces