Anara, Wolvid Familiar + Anzrag, the Quake-Mole

Maná necesario: {3}{R}{R}{G}{G}

Identidad RG

Legal en Commander

Las 2 piezas del combo

Lo que debe estar en juego

Anzrag does not have summoning sickness.
An opponent controls a creature.

Cómo ejecutarlo

  1. Activate Anzrag by paying {3}{R}{R}{G}{G}, causing opponents to block Anzrag if able this turn.
  2. Declare Anzrag as an attacker, attacking an opponent who controls a creature.
  3. The opponent is forced to block Anzrag, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
  4. Any combat damage dealt to Anzrag will not kill it due to Anara giving it indestructible.
  5. Repeat from step 3 each combat phase.

Lo que produce el combo