Brightmare + Jumbo Cactuar
Maná necesario: {2}{W}
Identidad GW
Legal en Commander
Las 2 piezas del combo
Lo que debe estar en juego
An opponent cannot block and kill Jumbo Cactuar.
Cómo ejecutarlo
- Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn.
- Cast Brightmare by paying {2}{W}.
- When Brightmare enters the battlefield, it triggers, causing you to gain life equal to Jumbo Cactuar's power.
Lo que produce el combo
- Ganancia de vidas casi infinita