Bonus Round + Hinder + Thrumming Stone
Mana needed: {2}{U}{U}{R}{R}
UR identity
Commander legal
The 3 combo pieces
How to execute it
- Cast Bonus Round by paying {1}{R}{R}.
- Thrumming Stone triggers, revealing the top four cards of your library and putting them on the bottom of your library.
- Resolve Bonus Round, copying all instants and sorceries cast after it this turn.
- Cast any other spell, or wait for an opponent to cast one.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Bonus Round and Thrumming Stone trigger.
- Resolve the Bonus Round trigger, creating a copy of Hinder, targeting the original Hinder.
- Resolve the copy of Hinder, countering the original Hinder and putting it on top of your library.
- Resolve the Thrumming Stone trigger from step 6, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 6.
What the combo produces
- Infinite magecraft triggers
- Infinite storm count