Hinder + Thousand-Year Storm + Thrumming Stone
Mana needed: {1}{U}{U}
UR identity
Commander legal
The 3 combo pieces
What must be in place
You have cast at least one instant and/or sorcery this turn.
How to execute it
- Cast any other spell, or wait for an opponent to cast one.
- Cast Hinder by paying {1}{U}{U}, targeting that spell.
- Thousand-Year Storm and Thrumming Stone trigger.
- Resolve the Thousand-Year Storm trigger, creating at least one copy of Hinder, with each copy targeting the original Hinder.
- Resolve the first copy of Hinder, countering the original Hinder and putting it on top of your library.
- All remaining Hinder copies fizzle due to no longer having a legal target.
- Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Hinder without paying its mana cost.
- Repeat from step 3.
What the combo produces
- Infinite magecraft triggers
- Infinite storm count