Artificer Class + Myr Battlesphere + Time Sieve

Identidad UB

Legal en Commander

Las 3 piezas del combo

Lo que debe estar en juego

Artificer Class is level three.

Cómo ejecutarlo

  1. At the beginning of your end step, Artificer Class triggers, creating a token copy of Myr Battlesphere.
  2. The Myr Battlesphere token enters the battlefield, creating four 1/1 Myr creature tokens.
  3. Activate Time Sieve by tapping it, sacrificing the Myr Battlesphere token and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

Lo que produce el combo