Glaring Fleshraker + Krark-Clan Ironworks + Sculpting Steel + Spine of Ish Sah
Mana needed: {3}
C identity
Commander legal
The 4 combo pieces
How to execute it
- Cast Sculpting Steel by paying {2} due to Glaring Fleshraker.
- Glaring Fleshraker's first ability triggers, creating a 0/1 Eldrazi Spawn creature token.
- When the Eldrazi Spawn enters, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
- Resolve Sculpting Steel. Choose to have it enter as a copy of Spine of Ish Sah.
- When Sculpting Steel enters, its first ability triggers, destroying a permanent.
- Activate the Eldrazi Spawn by sacrificing it, adding {C}.
- Activate Krark-Clan Ironworks by sacrificing Sculpting Steel, adding {C}{C}.
- Sculpting Steel's second ability triggers, returning it from your graveyard to your hand.
- Repeat.
What the combo produces
- Destroy all permanents opponents control on each of your turns
- Lock
- Mass Land Denial