Airbender Ascension + Chameleon, Master of Disguise + The Legend of Kuruk // Avatar Kuruk
Mana needed: {20} minus {1} for each creature and artifact you control each turn
WU identity
Commander legal
The 3 combo pieces
How to execute it
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Airbender Ascension triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock