Barbara Wright + Deadeye Navigator + The Legend of Kuruk // Avatar Kuruk
Mana needed: {1}{U} plus an additional {20} minus {1} for each creature and artifact you control each turn available
WU identity
Commander legal
The 3 combo pieces
How to execute it
- Activate Avatar Kuruk by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- Activate Avatar Kuruk by paying {1}{U}, blinking it and causing it to return to the battlefield as The Legend of Kuruk. Choose to have it enter with three lore counters due to its read-ahead ability given to it by Barbara Wright.
- The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
- When Avatar Kuruk enters, Deadeye Navigator's soulbond ability triggers, pairing it and Avatar Kuruk.
- Repeat each turn
What the combo produces
- Infinite turns
- Lock