Felhide Spiritbinder + Fire Whip + Village Bell-Ringer

Mana needed: {1}{W}

RW identity

Commander legal

The 3 combo pieces

What must be in place

Fire Whip attached to Felhide Spiritbender.
Felhide Spiritbender does not have summoning sickness.
Creatures you control can tap to produce at least {2}{R}.

How to execute it

  1. Activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target.
  2. Activate any number of creatures you control by tapping them, adding at least {2}{R}.
  3. Cast Village Bell-Ringer by paying {1}{W}.
  4. Village Bell-Ringer enters the battlefield, untapping all creatures you control.
  5. Felhide Spiritbender triggers, holding priority, activate any number of creatures you control by tapping them, adding at least {2}{R}.
  6. Resolve the Felhide Spiritbender trigger, causing you to pay {1}{R} to create a token copy of Village Bell-Ringer with haste.
  7. The token Village Bell-RInger enters the battlefield, triggering its ability.
  8. Holding priority, activate Felhide Spiritbinder by tapping it, dealing 1 damage to any target.
  9. Resolve the Village Bell-Ringer trigger, untapping all creatures.
  10. Repeat from step 5.

What the combo produces