Archaeomancer + Mirage Phalanx + Savage Beating + Wildfire Eternal
UR identity
Commander legal
The 4 combo pieces
What must be in place
Wildfire Eternal does not have summoning sickness.
Mirage Phalanx is paired with Archaeomancer.
An opponent cannot block Wildfire Eternal.
How to execute it
- At the beginning of your combat phase, Mirage Phalanx and Archaeomancer each trigger, creating a token copy of Archaeomancer and Mirage Phalanx with haste and without soulbond.
- When the token Archaeomancer enters the battlefield, it triggers, returning Savage Beating to your hand from your graveyard.
- Declare Wildfire Eternal as an attacker.
- When Wildfire Eternal is not blocked, it triggers, casting Savage Beating from your hand without paying its mana cost.
- Resolve Savage Beating, causing you to untap all creatures you control and to get an additional combat phase after this one.
- At the end of your combat phase, the Mirage Phalanx and Archaeomancer tokens trigger, exiling themselves.
- Repeat each combat phase.
What the combo produces
- Infinite combat phases
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite ETB
- Infinite magecraft triggers
- Infinite mana creatures you control can produce
- Infinite storm count