Archaeomancer + High Tide + Snap

Mana needed: {U}

U identity

Commander legal

The 3 combo pieces

What must be in place

You control at least four untapped Islands.

How to execute it

  1. Cast High Tide by paying {U}, causing Islands to add an additional {U} this turn.
  2. Activate two Islands by tapping them, adding {U}{U}{U}{U}.
  3. Cast Archaeomancer by paying {2}{U}{U}.
  4. Archaeomancer enters the battlefield, returning High Tide from your graveyard to your hand.
  5. Activate an Island by tapping it, adding {U}{U}.
  6. Cast High Tide by paying {U}, causing Islands to add an additional {U} this turn.
  7. Activate an Island by tapping it, adding {U}{U}{U}.
  8. Cast Snap by paying {1}{U}, returning Archaeomancer from the battlefield to your hand and untapping two Islands.
  9. Activate two Islands by tapping them, adding six {U}.
  10. Cast Archaeomancer by paying {2}{U}{U}.
  11. Archaeomancer enters the battlefield, returning Snap from your graveyard to your hand.
  12. Repeat from step 8.

What the combo produces