Fortune, Loyal Steed + Sakashima the Impostor + The Legend of Kuruk // Avatar Kuruk

Mana needed: {20} minus {1} for each creature and artifact you control each turn

WU identity

Commander legal

The 3 combo pieces

What must be in place

An opponent cannot block and kill Fortune.

How to execute it

  1. Activate Sakashima using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
  2. Activate Fortune's saddle ability by tapping Sakashima, causing Fortune to become saddled until end of turn.
  3. Declare Fortune as an attacker. At end of combat, Fortune triggers, blinking it and Sakashima. Choose to have Sakashima enter the battlefield as a copy of Avatar Kuruk.
  4. Repeat each turn.

What the combo produces