Conjurer's Closet + Sakashima the Impostor + The Legend of Kuruk // Avatar Kuruk

Maná necesario: {20} minus {1} for each creature and artifact you control each turn

Identidad U

Legal en Commander

Las 3 piezas del combo

Cómo ejecutarlo

  1. Activate Sakashima the Impostor using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Conjurer's Closet triggers, blinking Sakashima the Impostor. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
  3. Repeat each turn.

Lo que produce el combo