Chthonian Nightmare + Eternal Witness + Walk the Aeons
Mana needed: {4}{U}{U} the first turn, with {6}{U}{U}{B}{B} each extra turn
BGU identity
Commander legal
The 3 combo pieces
What must be in place
You control a nontoken creature with mana value 3 or less.
How to execute it
- Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
- Move to your next turn.
- Cast Chthonian Nightmare by paying {1}{B}.
- When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {E}{E}{E}.
- Activate Chthonian Nightmare by paying {E}{E}{E}, sacrificing a creature with mana value 3 or less, and returning Chthonian Nightmare from the battlefield to your hand, returning Eternal Witness from your graveyard to the battlefield.
- When Eternal Witness enters the battlefield, it triggers, returning Walk the Aeons from your graveyard to your hand.
- Cast Chthonian Nightmare by paying {1}{B}.
- When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {E}{E}{E}.
- Activate Chthonian Nightmare by paying at most {E}{E}{E}, sacrificing Eternal Witness, and returning Chthonian Nightmare from the battlefield to your hand, returning a creature with mana value 3 or less from your graveyard to the battlefield.
- Repeat.
What the combo produces
- Infinite turns
- Lock