Archaeomancer + Sword of Feast and Famine + Sword of Hearth and Home + Waves of Aggression
URW identity
Commander legal
The 4 combo pieces
What must be in place
Sword of Hearth and Home and Sword of Feast and Famine attached to any other creature without summoning sickness.
Lands you control can tap to produce at least {3}{R/W}{R/W}.
An opponent is unable to block and kill the creature with the Swords attached.
How to execute it
- Deal combat damage to an opponent using the creature with Sword of Hearth and Home attached.
- Sword of Hearth and Home and Sword of Feast and Famine trigger.
- Resolve the Sword of Hearth and Home trigger, blinking Archaeomancer and causing you to search your library for a basic land card and put it onto the battlefield.
- Archaeomancer enters the battlefield, returning Waves of Aggression from your graveyard to your hand.
- Resolve the Sword of Feast and Famine trigger, causing you to untap all lands you control, and causing the defending player to discard a card.
- Move to your postcombat main phase.
- Activate any number of lands you control by tapping them, adding at least {3}{R/W}{R/W}.
- Cast Waves of Aggression by paying {3}{R/W}{R/W}, causing you to untap all creatures that attacked this turn and to get an additional combat and main phase after this one.
- Repeat.
What the combo produces
- Infinite combat damage
- Infinite combat phases
- Infinite creature LTB
- Infinite ETB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield