Dusknoir
Pokémon — Stage2 — Psychic
[Poke-POWER] Dark Palm — Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.
[Psychic][Psychic][Colorless] Hard Feelings — Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.
Rareza: holo_rare
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