Shedinja
Pokémon — Stage1 — Grass
[Poke-POWER] Resent — Once during your opponent's turn, if Shedinja would be Knocked Out by damage from an attack, you may put 4 damage counters on the Attacking Pokémon and each of your opponent's Pokémon that has the same name as the Attacking Pokémon.
[Colorless] Curse and Deceive — Put 3 damage counters on the Defending Pokémon. If Shedinja has any damage counters on it, the Defending Pokémon is now Confused.
Rareté : rare
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