Spiral Celestial, Hellm

Normal Unit — Grade 3

[ACT](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Counter-Blast 1 & Choose a card from your hand, and put it into your damage zone] Choose a face up card from your damage zone, put it into your hand, this unit gets [Power] +5000 until end of turn, and if you have a face up card named "Spiral Celestial, Hellm" in your damage zone, this unit gets [Critical] +1 until end of turn. This ability cannot be used for the rest of that turn.[ACT](VC):[Counter-Blast 1] This unit gets [Power] +2000 until end of turn.

Rarity: triple_rare

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